Recent Developments

January 3, 2013 Leave a comment

So, here’s a bit of recent news for you all. I hope you enjoy.

Portfolio has been pulled from the marketplace. Simply put, when I was building Aardvark Joe’s Evil Game, I realized how poor of an application it was, there was many better competitors, and I decided to remove it. If there is any interest, I’ll start it up again, and make it better. But for now, it’s on hold.

Aardvark Joe’s Evil Game continues to make it’s rounds. It’s slowly but surely improving, and is actually becoming quite the decent program, if I do say so myself. I have recently put in place changes for additional compatibility, it looks well on small tablets. It has continued to improve in graphics, and now is more challenging if you get beyond level 7, to make it even more interesting.

I’ve also released a new project, which I am very excited about. The project is called Psychic Tester. It will detect if you have psychic abilities. Right now it is fairly limited, namely only testing if you can detect subliminal messages or predict a future random number, but there are going to be some really interesting tests coming soon.

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Aardvark Joe’s Evil Game

March 17, 2012 Leave a comment

So, it’s been quite a while since I’ve last posted, and I thought it’s time to post a note about Aardvark Joe’s Evil Game, our newest adventure.

Aardvark Joe’s Evil Game is basically a memory game. It starts out with simply pressing the number that you see appear at the top. This continues until you reach a certain number, or time runs out. Then the first level is over, and the game gets more interesting.

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When a new level starts, then something odd happens. Instead of simply pushing the number that you see, a change has been made. In the example below, if the number 8 appears, you must select 3 instead.

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Currently, Aardvark Joe’s Evil Game is at over 1000 downloads, and is at version 0.6.3. It has generally been well received, by those who have given it a good chance.

Right now, I need your help. I anticipate releasing version 0.6.4 soon. With it, I’m hoping to do some research to tweak the game. I’m trying to find out, is the game too easy, too hard, or just right?

I should also add, I have a lot of things to come with Aardvark Joe. I hope to be able to release them soon, but in large it depends on You. Thank you for your support!

Categories: Uncategorized

Version 0.9.5 released. This build could also be called RC1

January 29, 2011 Leave a comment

This newest version has some bug fixes, some slight speed enhancements, and most importantly, is feature complete. With a bit of work, I’ll be able to start the pro version of the app really soon. I’m really excited about this, it is getting really close to the state that is very usable. I myself have handed it to several people who don’t know much about Android, and they’ve been able to use it. It’s helped me to advertise my photography. Anyways, please let me know if you have any concerns, I really want to get this as polished of a product as possible. Thanks!

Categories: Uncategorized

Version 0.9.0 of Portfolio Lite and other fun stuff

August 22, 2010 Leave a comment

So, right now I’m hard at work on version 0.9.0 of Portfolio Lite. It’s really coming along well. Here’s a few upcoming cool features I hope you’ll enjoy.

1) The ability to email photos (Pro will do it without a reference to the program)
2) Get more information and view stats on an album and image.
3) Hopefully a more intuitive interface
4) More galleries will be viewable.
5) A look at several features which will be available in the pro version.

There will be more cool stuff too, so hold on till I can get it out the door;-)The general idea is that this version will still have a few bugs, but will be a complete example of what will be coming out. I plan on fixing the bugs and releasing a 1.0 version before I really start working on the pro version (Alot of work is already done for the pro version, but, well, a bit more can’t hurt, so…)

Categories: Uncategorized

Status of Portfolio App

August 3, 2010 Leave a comment

So, I just thought I’d give you guys an update on my Portfolio App for Android and Smugmug.

The program is turning out really close to what I had imagined so far. I’ve managed to complete a series of accomplishments, including:

1) Image viewing from a URL
2) Pinch zooming/ panning of the image.
3) Using the SmugMug API to get the URL of the image.
4) Setting up a gallery view that shows the images from a gallery.
5) Allowing one to click on an image and see it in higher resolution. Clicking the back button goes back to the gallery view.

Things that still need to be done prior to a 1.0 release:
1) A view of all the galleries needs to be done for browsing between them (The current version only allows for browsing the last updated gallery).
2) I want a few more options to go backwards, I haven’t figured out all of those details yet.
3) I need to select an icon for the program
4) I’m going to create a splash screen that shows up while the program is loading. Right now it only shows a blank screen, not really good enough for most purposes.
5) I want an about screen, and probably info about the professional version.
6) A way to choose a user besides myself must be included.
7) More error handling, ie, what to do if Smugmug is down, there’s no internet connection available, etc.

Differences between the pro version and the free one:
1) The free version will probably default every time it’s loaded to my photo gallery, at least initially. The pro version will load a gallery of your choosing.
2) The free version will not allow you to log into your account. The pro version will allow it, with oAuth, allowing for viewing of private albums, and other fun features to come.
3) The pro version will eventually have many cool features to help the professional photographer and serious amateur.

Oh, and here’s a few screen shots from the Android emulator. Enjoy!

Android

July 24, 2010 Leave a comment

So, recently I’ve entered the world of Android phones, and I’ve decided something. I want to learn how to program a smart phone. I know a fair amount about programming in general, and I really want to learn more, so it’s about time…

So, my first Android program is going to help me with my photography, hence the reason I’m posting on this form to begin with. It’s going to start as a photo viewer for my website. I have a list of features I plan on adding, which I’m going to keep quiet for a while, but I’ll say for now that my program will be geared towards a professional or serious amateur showing off a portfolio on their phone, and related tasks.

So far, I’ve almost figured out how to do my first real task, which is loading and displaying an image from the web. Once I’ve got that figured out, it’s only talking to the SmugMug API and putting a slightly more complex interface, something that should be easy. Hopefully I’ll have something to share soon, but for now, keep watching for more;-)

Categories: Android, photography, smugmug

Pearsonartphoto Software Development

September 6, 2009 Leave a comment
Categories: Uncategorized